Posted by & filed under Part 1 Business in a Global Environment, Part 2 Starting and Growing Your Business, Part 3 Management: Empowering People to Achieve Business Objectives, Part 4: Marketing Management, Part 5 Managing Technology and Information.

Description: The coronavirus pandemic led to heightened gaming usage and viewership of gaming video content in 2020, with mobile phones being the most popular device for gaming in the US.


Date: Mar 31, 2021


Questions for discussion:

  • What does the report say about online gaming and the reasons?
  • What does this mean for developers and the industry as a whole?

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