Posted by & filed under Part 1 Business in a Global Environment, Part 3 Management: Empowering People to Achieve Business Objectives, Part 4: Marketing Management.

Description: Amid public outcry over cyber bullying of women in the video game industry, many game publishers have hit the mute button.

Source: Fortune.com

Date: Oct 25, 2014

Link: http://fortune.com/2014/10/25/video-game-publishers-mostly-silent-on-gamergate/

Questions for Discussions:

  • What are the ethical and social responsibility issues related to this story?
  • How should managers in this industry deal with the developing concerns?
  • How might some developers and consumers respond?

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